176 lines
5.7 KiB
C++
176 lines
5.7 KiB
C++
// /db/repl/replset.h
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/**
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* Copyright (C) 2008 10gen Inc.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License, version 3,
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* as published by the Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "../../util/concurrency/list.h"
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#include "../../util/concurrency/value.h"
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#include "../../util/hostandport.h"
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#include "rstime.h"
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#include "rs_config.h"
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namespace mongo {
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extern bool replSet; // true if using repl sets
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extern class ReplSet *theReplSet; // null until initialized
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extern Tee *rsLog;
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/* information about the entire repl set, such as the various servers in the set, and their state */
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/* note: We currently do not free mem when the set goes away - it is assumed the replset is a
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singleton and long lived.
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*/
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class ReplSet {
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public:
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static enum StartupStatus { PRESTART=0, LOADINGCONFIG=1, BADCONFIG=2, EMPTYCONFIG=3, EMPTYUNREACHABLE=4, STARTED=5, SOON=6 } startupStatus;
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static string startupStatusMsg;
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enum State {
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STARTUP,
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PRIMARY,
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SECONDARY,
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RECOVERING,
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FATAL,
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STARTUP2,
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UNKNOWN /* remote node not yet reached */
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};
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private:
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State _myState;
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public:
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void fatal();
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bool isMaster(const char *client);
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void fillIsMaster(BSONObjBuilder&);
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bool ok() const { return _myState != FATAL; }
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State state() const { return _myState; }
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string name() const { return _name; } /* @return replica set's logical name */
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/* cfgString format is
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replsetname/host1,host2:port,...
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where :port is optional.
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throws exception if a problem initializing.
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*/
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ReplSet(string cfgString);
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/* call after constructing to start - returns fairly quickly after launching its threads */
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void go() { _myState = STARTUP2; startHealthThreads(); }
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// for replSetGetStatus command
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void summarizeStatus(BSONObjBuilder&) const;
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void summarizeAsHtml(stringstream&) const;
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const ReplSetConfig& config() { return *_cfg; }
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void receivedNewConfig(BSONObj);
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private:
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string _name;
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const vector<HostAndPort> *_seeds;
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ReplSetConfig *_cfg;
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/** load our configuration from admin.replset. try seed machines too.
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throws exception if a problem.
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*/
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void loadConfig();
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void finishLoadingConfig(vector<ReplSetConfig>& v);
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void setFrom(ReplSetConfig& c, bool save);
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struct Consensus {
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ReplSet &rs;
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Consensus(ReplSet *t) : rs(*t) { }
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int totalVotes() const;
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bool aMajoritySeemsToBeUp() const;
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bool electSelf();
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} elect;
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public:
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struct Member : public List1<Member>::Base {
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Member(HostAndPort h, int ord, const ReplSetConfig::MemberCfg *c);
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const HostAndPort _h;
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const unsigned _id; // ordinal
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string fullName() const { return _h.toString(); }
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double health() const { return _health; }
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time_t upSince() const { return _upSince; }
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time_t lastHeartbeat() const { return _lastHeartbeat; }
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const ReplSetConfig::MemberCfg& config() const { return *_config; }
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bool up() const { return health() > 0; }
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void summarizeAsHtml(stringstream& s) const;
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ReplSet::State state() const { return _state; }
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DiagStr _lastHeartbeatErrMsg;
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private:
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friend class FeedbackThread; // feedbackthread is the primary writer to these objects
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const ReplSetConfig::MemberCfg *_config; /* todo: when this changes??? */
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bool _dead;
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double _health;
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time_t _lastHeartbeat;
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time_t _upSince;
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ReplSet::State _state;
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};
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const Member* currentPrimary() const { return _currentPrimary; }
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const ReplSetConfig::MemberCfg& myConfig() const { return _self->config(); }
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private:
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const Member *_currentPrimary;
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static string stateAsStr(State state);
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static string stateAsHtml(State state);
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Member *_self;
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/* all members of the set EXCEPT self. */
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List1<Member> _members;
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Member* head() const { return _members.head(); }
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void startHealthThreads();
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friend class FeedbackThread;
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public:
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class Manager : boost::noncopyable {
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ReplSet *_rs;
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int _primary;
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const Member* findOtherPrimary();
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void noteARemoteIsPrimary(const Member *);
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public:
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Manager(ReplSet *rs);
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void checkNewState();
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} _mgr;
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};
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inline void ReplSet::fatal()
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{ _myState = FATAL; log() << "replSet error fatal error, stopping replication" << rsLog; }
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inline ReplSet::Member::Member(HostAndPort h, int ord, const ReplSetConfig::MemberCfg *c) :
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_h(h), _id(ord), _config(c)
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{
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_dead = false;
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_lastHeartbeat = 0;
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_upSince = 0;
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_health = -1.0;
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_state = UNKNOWN;
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}
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inline bool ReplSet::isMaster(const char *client) {
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/* todo replset */
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return false;
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}
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}
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