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mongo/src/mongo/db/commands/fail_point_cmd.cpp

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/**
* Copyright (C) 2018-present MongoDB, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the Server Side Public License, version 1,
* as published by MongoDB, Inc.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* Server Side Public License for more details.
*
* You should have received a copy of the Server Side Public License
* along with this program. If not, see
* <http://www.mongodb.com/licensing/server-side-public-license>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the Server Side Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
#include <vector>
#include "mongo/base/init.h"
#include "mongo/db/auth/action_set.h"
#include "mongo/db/auth/action_type.h"
#include "mongo/db/auth/privilege.h"
#include "mongo/db/commands.h"
#include "mongo/db/commands/test_commands_enabled.h"
#include "mongo/s/request_types/wait_for_fail_point_gen.h"
#include "mongo/util/fail_point.h"
namespace mongo {
/**
* Command for modifying installed fail points.
*
* Format
* {
* configureFailPoint: <string>, // name of the fail point.
*
* mode: <string|Object>, // the new mode to set. Can have one of the following format:
*
* - 'off' - disable fail point.
*
* - 'alwaysOn' - fail point is always active.
*
* - { activationProbability: <n> } - double n. [0 <= n <= 1]
* n: the probability that the fail point will fire. 0=never, 1=always.
*
* - { times: <n> } - int32 n. n > 0. n: # of passes the fail point remains active.
*
* - { skip: <n> } - int32 n. n > 0. n: # of passes before the fail point activates
* and remains active.
*
* data: <Object> // optional arbitrary object to inject into the failpoint.
* When activated, the FailPoint can read this data and it can be used to inform
* the specific action taken by the code under test.
* }
*/
class FaultInjectCmd : public BasicCommand {
public:
FaultInjectCmd() : BasicCommand("configureFailPoint") {}
AllowedOnSecondary secondaryAllowed(ServiceContext*) const override {
return AllowedOnSecondary::kAlways;
}
bool supportsWriteConcern(const BSONObj& cmd) const override {
return false;
}
bool adminOnly() const override {
return true;
}
bool requiresAuth() const override {
return false;
}
// No auth needed because it only works when enabled via command line.
void addRequiredPrivileges(const std::string& dbname,
const BSONObj& cmdObj,
std::vector<Privilege>* out) const override {}
std::string help() const override {
return "modifies the settings of a fail point";
}
bool run(OperationContext* opCtx,
const std::string& dbname,
const BSONObj& cmdObj,
BSONObjBuilder& result) override {
const std::string failPointName(cmdObj.firstElement().str());
const auto timesEntered = setGlobalFailPoint(failPointName, cmdObj);
result.appendNumber("count", timesEntered);
return true;
}
};
/**
* Command for waiting for installed fail points.
*
* For number of additional times entered > 1, this command is only guaranteed to work
* correctly if the code that enters the fail point uses the FailPoint API correctly.
* That is, the code can only use one of shouldFail, pauseWhileSet, scopedIf, scoped,
* executeIf, and execute to enter the fail point (as all of these functions have side
* effects on the counter for times entered).
*/
class WaitForFailPointCommand : public TypedCommand<WaitForFailPointCommand> {
public:
using Request = WaitForFailPoint;
class Invocation final : public InvocationBase {
public:
using InvocationBase::InvocationBase;
void typedRun(OperationContext* opCtx) {
const std::string failPointName = request().getCommandParameter().toString();
FailPoint* failPoint = globalFailPointRegistry().find(failPointName);
if (failPoint == nullptr)
uasserted(ErrorCodes::FailPointSetFailed, failPointName + " not found");
failPoint->waitForTimesEntered(opCtx, request().getTimesEntered());
}
private:
bool supportsWriteConcern() const override {
return false;
}
// The command parameter happens to be string so it's historically been interpreted
// by parseNs as a collection. Continuing to do so here for unexamined compatibility.
NamespaceString ns() const override {
return NamespaceString(request().getDbName(), "");
}
// No auth needed because it only works when enabled via command line.
void doCheckAuthorization(OperationContext* opCtx) const override {}
};
std::string help() const override {
return "wait for a fail point to be entered a certain number of times";
}
AllowedOnSecondary secondaryAllowed(ServiceContext*) const override {
return AllowedOnSecondary::kAlways;
}
bool adminOnly() const override {
return true;
}
bool requiresAuth() const override {
return false;
}
} WaitForFailPointCmd;
MONGO_REGISTER_TEST_COMMAND(FaultInjectCmd);
} // namespace mongo