// distlock.h /* Copyright 2009 10gen Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "../pch.h" #include "dbclient.h" #include "distlock.h" namespace mongo { bool DistributedLock::lock_try( string why , BSONObj * other ){ // recursive if ( getState() > 0 ) return true; ScopedDbConnection conn( _conn ); BSONObjBuilder queryBuilder; queryBuilder.appendElements( _id ); queryBuilder.append( "state" , 0 ); { // make sure its there so we can use simple update logic below BSONObj o = conn->findOne( _ns , _id ); if ( o.isEmpty() ){ try { conn->insert( _ns , BSON( "_id" << _name << "state" << 0 << "who" << "" ) ); } catch ( UserException& ){ } } else if ( o["state"].numberInt() > 0 ){ return false; } else if ( o["ts"].type() ){ queryBuilder.append( o["ts"] ); } } OID ts; ts.init(); bool gotLock = false; BSONObj now; BSONObj whatIWant = BSON( "$set" << BSON( "state" << 1 << "who" << myid() << "when" << DATENOW << "why" << why << "ts" << ts ) ); try { conn->update( _ns , queryBuilder.obj() , whatIWant ); BSONObj o = conn->getLastErrorDetailed(); now = conn->findOne( _ns , _id ); if ( o["n"].numberInt() == 0 ){ if ( other ) *other = now; gotLock = false; } else { gotLock = true; } } catch ( UpdateNotTheSame& up ){ // this means our update got through on some, but not others for ( unsigned i=0; ifindOne( _ns , _id ); if ( now.isEmpty() || now["ts"] < temp2["ts"] ){ now = temp2.getOwned(); } temp.done(); } if ( now["ts"].OID() == ts ){ gotLock = true; conn->update( _ns , _id , whatIWant ); } else { gotLock = false; } } conn.done(); log(1) << "dist_lock lock gotLock: " << gotLock << " now: " << now << endl; if ( ! gotLock ) return false; _state.set( 1 ); return true; } void DistributedLock::unlock(){ ScopedDbConnection conn( _conn ); conn->update( _ns , _id, BSON( "$set" << BSON( "state" << 0 ) ) ); log(1) << "dist_lock unlock: " << conn->findOne( _ns , _id ) << endl; conn.done(); _state.set( 0 ); } }