make hex_md5 work server side
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@@ -18,7 +18,6 @@
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#include "../client/dbclient.h"
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#include "../util/processinfo.h"
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#include "../util/md5.hpp"
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#include "utils.h"
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extern const char * jsconcatcode_server;
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@@ -139,13 +138,6 @@ namespace mongo {
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return b.obj();
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}
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BSONObj JSVersion( const BSONObj& args ){
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cout << "version: " << versionString << endl;
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if ( strstr( versionString , "+" ) )
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printGitVersion();
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return BSONObj();
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}
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#ifndef _WIN32
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#include <signal.h>
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#include <fcntl.h>
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@@ -474,19 +466,6 @@ namespace mongo {
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void KillMongoProgramInstances() {}
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#endif
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BSONObj jsmd5( const BSONObj &a ){
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uassert( 10261 , "js md5 needs a string" , a.firstElement().type() == String );
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const char * s = a.firstElement().valuestrsafe();
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md5digest d;
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md5_state_t st;
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md5_init(&st);
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md5_append( &st , (const md5_byte_t*)s , strlen( s ) );
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md5_finish(&st, d);
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return BSON( "" << digestToString( d ) );
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}
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unsigned _randomSeed;
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BSONObj JSSrand( const BSONObj &a ) {
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@@ -512,8 +491,6 @@ namespace mongo {
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scope.injectNative( "sleep" , JSSleep );
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scope.injectNative( "quit", Quit );
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scope.injectNative( "getMemInfo" , JSGetMemInfo );
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scope.injectNative( "version" , JSVersion );
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scope.injectNative( "hex_md5" , jsmd5 );
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scope.injectNative( "_srand" , JSSrand );
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scope.injectNative( "_rand" , JSRand );
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#if !defined(_WIN32)
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