go vendor
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222
vendor/github.com/revel/log15/logger.go
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vendored
Normal file
222
vendor/github.com/revel/log15/logger.go
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package log15
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import (
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"fmt"
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"time"
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"github.com/go-stack/stack"
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)
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const defaultStackDepth = 2
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const timeKey = "t"
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const lvlKey = "lvl"
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const msgKey = "msg"
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const errorKey = "LOG15_ERROR"
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type Lvl int
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const (
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LvlCrit Lvl = iota
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LvlError
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LvlWarn
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LvlInfo
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LvlDebug
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)
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// Returns the name of a Lvl
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func (l Lvl) String() string {
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switch l {
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case LvlDebug:
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return "dbug"
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case LvlInfo:
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return "info"
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case LvlWarn:
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return "warn"
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case LvlError:
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return "eror"
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case LvlCrit:
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return "crit"
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default:
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panic("bad level")
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}
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}
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// Returns the appropriate Lvl from a string name.
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// Useful for parsing command line args and configuration files.
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func LvlFromString(lvlString string) (Lvl, error) {
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switch lvlString {
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case "debug", "dbug":
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return LvlDebug, nil
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case "info":
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return LvlInfo, nil
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case "warn":
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return LvlWarn, nil
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case "error", "eror":
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return LvlError, nil
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case "crit":
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return LvlCrit, nil
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default:
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return LvlDebug, fmt.Errorf("Unknown level: %v", lvlString)
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}
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}
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// A Record is what a Logger asks its handler to write
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type Record struct {
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Time time.Time
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Lvl Lvl
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Msg string
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Ctx []interface{}
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Call stack.Call
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KeyNames RecordKeyNames
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}
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type RecordKeyNames struct {
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Time string
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Msg string
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Lvl string
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}
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// A Logger writes key/value pairs to a Handler
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type Logger interface {
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// New returns a new Logger that has this logger's context plus the given context
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New(ctx ...interface{}) Logger
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// GetHandler gets the handler associated with the logger.
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GetHandler() Handler
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// SetHandler updates the logger to write records to the specified handler.
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SetHandler(h Handler)
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// Log a message at the given level with context key/value pairs
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Debug(msg string, ctx ...interface{})
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Info(msg string, ctx ...interface{})
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Warn(msg string, ctx ...interface{})
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Error(msg string, ctx ...interface{})
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Crit(msg string, ctx ...interface{})
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SetStackDepth(depth int) Logger
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}
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type logger struct {
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ctx []interface{}
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h *swapHandler
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stackDepth int
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}
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func (l *logger) write(msg string, lvl Lvl, ctx []interface{}) {
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l.h.Log(&Record{
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Time: time.Now(),
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Lvl: lvl,
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Msg: msg,
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Ctx: newContext(l.ctx, ctx),
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Call: stack.Caller(l.stackDepth),
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KeyNames: RecordKeyNames{
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Time: timeKey,
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Msg: msgKey,
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Lvl: lvlKey,
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},
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})
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}
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// SetStackDepth resets the stack depth.
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//
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// The argument, depth, is the depth from the app call to logger, which doesn't
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// contain the inner stack depth of logger. The default is 0.
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func (l *logger) SetStackDepth(depth int) Logger {
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l.stackDepth = depth + defaultStackDepth
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return l
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}
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func (l *logger) New(ctx ...interface{}) Logger {
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child := &logger{newContext(l.ctx, ctx), new(swapHandler), l.stackDepth}
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child.SetHandler(l.h)
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return child
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}
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func newContext(prefix []interface{}, suffix []interface{}) []interface{} {
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normalizedSuffix := normalize(suffix)
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newCtx := make([]interface{}, len(prefix)+len(normalizedSuffix))
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n := copy(newCtx, prefix)
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copy(newCtx[n:], normalizedSuffix)
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return newCtx
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}
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func (l *logger) Debug(msg string, ctx ...interface{}) {
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l.write(msg, LvlDebug, ctx)
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}
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func (l *logger) Info(msg string, ctx ...interface{}) {
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l.write(msg, LvlInfo, ctx)
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}
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func (l *logger) Warn(msg string, ctx ...interface{}) {
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l.write(msg, LvlWarn, ctx)
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}
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func (l *logger) Error(msg string, ctx ...interface{}) {
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l.write(msg, LvlError, ctx)
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}
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func (l *logger) Crit(msg string, ctx ...interface{}) {
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l.write(msg, LvlCrit, ctx)
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}
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func (l *logger) GetHandler() Handler {
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return l.h.Get()
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}
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func (l *logger) SetHandler(h Handler) {
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l.h.Swap(h)
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}
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func normalize(ctx []interface{}) []interface{} {
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// if the caller passed a Ctx object, then expand it
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if len(ctx) == 1 {
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if ctxMap, ok := ctx[0].(Ctx); ok {
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ctx = ctxMap.toArray()
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}
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}
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// ctx needs to be even because it's a series of key/value pairs
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// no one wants to check for errors on logging functions,
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// so instead of erroring on bad input, we'll just make sure
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// that things are the right length and users can fix bugs
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// when they see the output looks wrong
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if len(ctx)%2 != 0 {
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ctx = append(ctx, nil, errorKey, "Normalized odd number of arguments by adding nil")
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}
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return ctx
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}
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// Lazy allows you to defer calculation of a logged value that is expensive
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// to compute until it is certain that it must be evaluated with the given filters.
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//
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// Lazy may also be used in conjunction with a Logger's New() function
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// to generate a child logger which always reports the current value of changing
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// state.
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//
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// You may wrap any function which takes no arguments to Lazy. It may return any
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// number of values of any type.
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type Lazy struct {
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Fn interface{}
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}
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// Ctx is a map of key/value pairs to pass as context to a log function
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// Use this only if you really need greater safety around the arguments you pass
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// to the logging functions.
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type Ctx map[string]interface{}
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func (c Ctx) toArray() []interface{} {
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arr := make([]interface{}, len(c)*2)
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i := 0
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for k, v := range c {
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arr[i] = k
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arr[i+1] = v
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i += 2
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}
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return arr
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}
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