Charlie Qiu 54ad13ec08 Some UI fixes.
- Center all dialogs.
- Fix pac listen port input field format.
2016-10-14 23:44:14 +08:00
2016-10-02 01:17:07 +08:00
2016-10-14 23:44:14 +08:00
2016-10-02 01:17:07 +08:00
2016-06-14 10:21:54 +08:00
2016-06-10 19:44:49 +08:00
2016-10-02 01:17:07 +08:00
2016-10-02 01:17:07 +08:00
2016-10-10 14:17:02 +08:00

ShadowsocksX-NG

Current version is 1.3

Build Status

Next Generation of ShadowsocksX

Why?

It's hard to maintain the original implement. There are too many unused code in it. It also embed ss-local source. It's crazy to maintain depandences of ss-local. So it's hard to update ss-local version.

Now I just copy the ss-local from home brew. Run ss-local executable as a Launch Agent in background. Serve pac js file as a file url. So there are only some souce code related to GUI left. Then I rewrite the GUI code by swift.

Requirements

Running

  • Mac OS X 10.11 +

Building

  • XCode 8.0+
  • cocoapod 1.0.1+

Fetures

  • Use ss-local from shadowsocks-libev 2.4.6
  • Update PAC by download GFW List from github.
  • Show QRCode for current server profile.
  • Scan QRCode from screen.
  • Auto launch at login.
  • User rules for PAC.
  • Support OTA
  • An advance preferences panel to configure:
    • Local socks5 listen address.
    • Local socks5 listen port.
    • Local socks5 timeout.
    • If enable UDP relay.
    • GFW List url.
  • Manual spesify network service profiles which would be configure the proxy.
  • Could reorder shadowsocks profiles by drag & drop in servers preferences panel.

Different from orignal ShadowsocksX

Run ss-local as backgroud service through launchd, not in app process. So after you quit the app, the ss-local maybe is still running.

Add a manual mode which won't configure the system proxy settings. Then you could configure your apps to use socks5 proxy manual.

Contributing

Contributions must be available on a separately named branch based on the latest version of the main branch develop.

ref: GitFlow

TODO List

License

The project is released under the terms of GPLv3.

Description
No description provided
Readme GPL-3.0 29 MiB
Languages
Swift 59.5%
Objective-C 22.1%
JavaScript 10.1%
Shell 3.8%
Python 3.1%
Other 1.4%