Merge pull request #315 from Vayn/develop
Make HUD window front but not in focus
This commit is contained in:
@ -562,8 +562,8 @@ class AppDelegate: NSObject, NSApplicationDelegate, NSUserNotificationCenterDele
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toastWindowCtrl = ToastWindowController(windowNibName: "ToastWindowController")
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toastWindowCtrl = ToastWindowController(windowNibName: "ToastWindowController")
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toastWindowCtrl.message = message
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toastWindowCtrl.message = message
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toastWindowCtrl.showWindow(self)
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toastWindowCtrl.showWindow(self)
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NSApp.activate(ignoringOtherApps: true)
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//NSApp.activate(ignoringOtherApps: true)
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toastWindowCtrl.window?.makeKeyAndOrderFront(self)
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//toastWindowCtrl.window?.makeKeyAndOrderFront(self)
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toastWindowCtrl.fadeInHud()
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toastWindowCtrl.fadeInHud()
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}
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}
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}
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}
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@ -34,10 +34,11 @@ class ToastWindowController: NSWindowController {
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if let win = self.window {
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if let win = self.window {
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win.isOpaque = false
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win.isOpaque = false
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win.backgroundColor = .clear
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win.backgroundColor = .clear
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win.level = Int(CGWindowLevelForKey(.utilityWindow)) + 1000
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win.styleMask = .borderless
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win.styleMask = .borderless
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win.hidesOnDeactivate = false
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win.hidesOnDeactivate = false
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win.collectionBehavior = .canJoinAllSpaces
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win.collectionBehavior = .canJoinAllSpaces
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win.level = Int(CGWindowLevelForKey(.floatingWindow))
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win.orderFrontRegardless()
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}
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}
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let viewLayer: CALayer = CALayer()
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let viewLayer: CALayer = CALayer()
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@ -83,8 +84,6 @@ class ToastWindowController: NSWindowController {
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fadingOut = false
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fadingOut = false
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self.window?.orderFrontRegardless()
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CATransaction.begin()
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CATransaction.begin()
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CATransaction.setAnimationDuration(kHudFadeInDuration)
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CATransaction.setAnimationDuration(kHudFadeInDuration)
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CATransaction.setCompletionBlock { self.didFadeIn() }
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CATransaction.setCompletionBlock { self.didFadeIn() }
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@ -113,7 +112,7 @@ class ToastWindowController: NSWindowController {
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func didFadeOut() -> Void {
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func didFadeOut() -> Void {
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if fadingOut {
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if fadingOut {
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self.window?.orderOut(nil)
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self.window?.orderOut(self)
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}
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}
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fadingOut = false
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fadingOut = false
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}
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}
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